
Legendary spell
Final Accord
Heal your leader for 2. Your next strike this turn deals +2 damage.
- Rarity
- Legendary
- Kind of spell
- Finisher
- Energy cost
- 4
- Target
- None
- Range
- Any
- Area
- Single
- Deck points
- 6
When to cast Final Accord
Cast it just before a strike to end a close game.
You get 4 energy a turn, so a 4 energy spell leaves nothing else for that turn.
How to get it
- Packs: Legendary cards are 1.7% of every card drawn, about 1 card in 59.
- The forge: make this exact card for 4,000 shards.
- The daily market: when it appears among the three daily offers, it costs 6,000 gold.

